package com.yanqu.road.server.gameplayer.module.activity.tomb.cmd;


import com.yanqu.road.entity.activity.ActivityInfo;
import com.yanqu.road.message.YanQuMessage;
import com.yanqu.road.pb.tomb.Tomb;
import com.yanqu.road.server.GameServer;
import com.yanqu.road.server.cmd.base.AbstractCommand;
import com.yanqu.road.server.command.Cmd;
import com.yanqu.road.server.gameplayer.GamePlayer;
import com.yanqu.road.server.gameplayer.module.activity.tomb.TombMgr;
import com.yanqu.road.server.gameplayer.module.activity.tomb.TombModule;
import com.yanqu.road.server.manger.player.GamePlayerMgr;
import com.yanqu.road.server.protocol.ClientProtocol;
import com.yanqu.road.server.protocol.CrossProtocol;
import com.yanqu.road.server.protocol.GameErrorCode;
import com.yanqu.road.server.protocol.GameProtocol;
import com.yanqu.road.sync.message.SyncResponse;

import java.util.concurrent.CompletableFuture;


@Cmd(code = GameProtocol.S_TOMB_UNION_IN_TRAP_HELP, desc = "帮助队友出坑")
public class TombUnionInTrapHelp extends AbstractCommand {

    private Tomb.TombUnionInTrapHelpReq reqMsg;

    private Tomb.TombUnionInTrapHelpResp.Builder respBuilder;

    @Override
    public boolean parseData(YanQuMessage packet) throws Exception {
        this.reqMsg = Tomb.TombUnionInTrapHelpReq.parseFrom(packet.getBytes());
        return true;
    }

    @Override
    public void execute(GamePlayer player, YanQuMessage packet) throws Exception {
        this.respBuilder = Tomb.TombUnionInTrapHelpResp.newBuilder();
        ActivityInfo activityInfo = TombMgr.getActivityInfo();
        if (activityInfo == null) {
            this.respBuilder.setRet(GameErrorCode.E_ACTIVITY_NOT_OPEN);
            player.sendPacket(ClientProtocol.U_TOMB_UNION_IN_TRAP_HELP, this.respBuilder);
            return;
        }

        int ret = player.getModule(TombModule.class).isOpen(false);
        if (ret > 0) {
            this.respBuilder.setRet(ret);
            player.sendPacket(ClientProtocol.U_TOMB_UNION_IN_TRAP_HELP, this.respBuilder);
            return;
        }
        Tomb.TombUnionInTrapHelpReq.Builder builder = reqMsg.toBuilder().setPlayerBase(player.getModule(TombModule.class).getPlayerBaseTempBuilder());
        builder.setServerId(GameServer.getInstance().getServerId());
        CompletableFuture<SyncResponse> future = GamePlayerMgr.sendToActivityCrossServerForUnionGroup(player.getUserId(), CrossProtocol.C_TOMB_UNION_IN_TRAP_HELP, activityInfo.getActivityId(), builder, this.respBuilder);
        future.thenAccept(syncResponse -> {
            if (!this.respBuilder.hasRet()) {
                this.respBuilder.setRet(0);
            }
            player.sendPacket(ClientProtocol.U_TOMB_UNION_IN_TRAP_HELP, this.respBuilder);
        });
    }

    @Override
    public void sendData(GamePlayer player) {

    }

    @Override
    public boolean isDebug() {
        return true;
    }

    @Override
    public String getRequestData() {
        return this.reqMsg.toString();
    }
}
